Pix4Dmapper calculates the volume as follows:
1. The user draws a volume in the Volumes view. For more information about how to draw a Volume: How to draw a Volume
|Figure 1. Volume drawn in the Volumes view.|
|Figure 2. The Base of the volume.|
2. Pix4Dmapper projects a grid with GSD spacing on the base.
|Figure 3. Projected grid on the base of the volume: This drawing is a sketch and does not depict the real dimensions of the grid. The grid has very small interval (the GSD).|
3. For each cell i of the grid, its volume (Vi) is given by:
Vi = Li * Wi * Hi
Li = the length of the cell.
Wi = the width of the cell.
Hi = the height of the cell.
The Length (Li) and Width (Wi) are equal to the project's GSD.
Li =Wi = GSD
The Height (Hi) is given by:
Hi = ZTi - ZBi
ZTi = the terrain altitude of each cell at the center of the cell.
ZBi = the base altitude of each cell at the center of the cell.
Therefore, the volume Vi of cell i is given by:
Vi = GSD*GSD* (ZTi - ZBi)
|Figure 4: Volume of one cell of the base|
4. Pix4Dmapper calculates 2 volumes:
- The Cut volume Vc is the volume between the base and the 3D terrain, when the terrain is higher than the base.
Cut volume = VC = VC1 + VC2 +...VCN
VC1...N = Cut volume for cell i..N
- The Fill volume VF is the volume between the base and the terrain when the terrain is lower than the base.
Fill volume = VF = VF1 + VF2 +...VFN
VF1...N = Fill volume for cell i...N.
5. The Total volume is given by:
Total Volume = VT = VC + VF
For more information about the error in Volume calculation: Error estimation in volume calculation.