Measurement tools - PIX4Dmatic
IN THIS ARTICLE
Measurement tools
How to use measurement tools
How to edit measurement results tools
Layers
Measurement tools
The following measurement tools (+Keyboard shortcut) are available in PIX4Dmatic:
Distance (D). Measure distance by clicking two points.
Volume (V). Draw a base surface on a point cloud to calculate the volume.
- For more information about volume computation, read the following article - Volumes - PIX4Dmatic
Scale constraint (T). Draw constraints to scale the project.
- For more information about scale constraints, read the following article - Scale constraints - PIX4Dmatic
Orientation constraint (G). Draw constraints to reorient the project.
- For more information about scale constraints, read the following article - Orientation constraints - PIX4Dmatic
How to use vectorization tools
- Select the tool on the toolbar or use the keyboard shortcut.
- Left-click in the 2D or 3D view to create the first vertex to start the measure.
- Continue using the left-click to add more vertices to the geometry.
- (Optional) Press the Esc key to cancel the measurement.
- To finish the geometry:
- Right-click in the 2D or 3D view to add the last vertex and finish the geometry.
- Alternatively, press Enter to accept the edits and finish the geometry.
- (Optional) Right-click again to exit the vectorization tool and to change to
Simple selection (default).
How to edit measurement results tools
To move the vertex in the 3D view
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Use the Simple selection tool to select an object.
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Click on the existing geometry.
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Click on the vertex and drag it to the new position.
After moving the vertex to the new position, the edits are automatically taken into account, and you can continue creating new geometries or edit existing ones.
To remove a vertex from existing geometry
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Use the Simple selection tool to select an object.
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Click on the existing geometry.
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Click on the vertex and press the Delete key.
Editing geometry on images
To move the vertex on the images:
- Use the Simple selection tool to click on an object.
- Click on the vertex on the image and drag it to the new position on at least two images.
- Press Enter to accept the edits.
- (Optional) Hit the Esc key to cancel the edit.
After moving the vertex to the new position on at least two images, the position of the vertex is automatically changed and updated.
Note: Vertices must be marked on at least two images. For more accurate results, it is recommended to mark the same vertex in three or more images.
Editing geometry with vertex alignment
Aligning the vertices to a specific altitude is possible for objects with more than 1 vertex (polylines, polygons, volume polygons).

To vertically align the vertices:
- Use the Simple selection tool to select an object.
- To access the vertical alignment menu, click Align Vertices
located near the object name in the bottom left corner of the PIX4Dmatic window and choose the desired alignment:
Align to the highest: All the vertices of the selected object are moved vertically to align with the highest vertex.
Align to the average: All the vertices of the selected object are moved vertically to align with the average altitude of all vertices of the selected object.
Align to the lowest: All the vertices of the selected object are moved vertically to align with the lowest vertex.- Custom height: All the vertices of the selected object are moved vertically to align with the given custom height.
Note: The polygon must be set as a non-planar surface.
Layers
All geometries created with measurement tools are organized into Layers. These layers help manage and categorize the various geometries according to the specific needs of the project.
The properties of the layers are the following:
- Color: Change the color of the layer. All the geometries inside the layer will be colorized with the same color.
- Line width: Change the width of the line (Polyline) or the width of the perimeter line (Polygon and Circle) inside the layer.
- Select all: Select all the entities inside of the layer.
- Rename: To change the name of the layer.
- Triangulate geometries: Update outdated layer geometries if calibrated cameras are up-to-date
- Compute all outdated volumes: In case the volume calculation becomes outdated, this tool calculates all the volumes at once.
- Export: Export the geometries by selecting the format and the layers.
- Delete: The selected layer and all the content within will be deleted.
- Lock layer. It is now possible to a lock layer. When a layer is locked, the geometries contained within cannot be modified. Locked geometries will appear grayed out, clearly indicating that they cannot be altered.

Note: Scale constraints and orientation constraints are displayed directly in the content panel.