Beta OS X version of Pix4Dmapper 2.0

This post refers to OS X Pix4Dmapper 2.0. Since the release of OS X Pix4Dmapper 2.1, we have created a new post here, on which you can post your comments and your feedback.
This post will be closed to comments.

We hope version 2.1 will better meet your needs.

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Hello Pix4D members & Apple fans!

We are happy to announce the first beta OS X version of Pix4Dmapper! 
Please note that this is a beta version and is not (yet) intended for production or professional usage. Your feedback is very welcome to help us improve the OS X version and have an official release soon.

 

How to install the OS X version

Follow these steps to install the OS X version:

  1. Download the OS X beta version from here: https://mapper.pix4d.com/download/mapper/dmg/
  2. Go to Downloads folder and double click Pix4Dmapper.dmg.
  3. Move the Pix4Dmapper icon to the Applications folder. Pix4Dmapper is now installed.
  4. If you are not the Administrator, authenticate adding the username and password of the Administrator.
  5. Eject “Pix4Dmapper” image.
  6. Launch Pix4Dmapper.
  7. A warning message will appear: “Pix4Dmapper is an application downloaded from the Internet. Are you sure you want to open it?”. Select Open.
  8. Add your username and password. Pix4Dmapper will open.

 

FAQ

What about the licenses?

Your existing paid licenses will work just as well on the beta OS X version; it will just count as another installation but you can float easily from one device to another. You can also use the beta OS X version with the free Discovery license.

 

What are the minimum hardware requirements?

The beta version has been fully tested with these Mac computers:


Pix4Dmapper should run on other Macs of this period, with similar specifications. We recommend the fastest i7 processors and at least 16GB RAM.

We also plan to test the beta version on more Mac computers. Your feedback for compatibility issues with other Mac devices is more than welcome.

 

Is there any difference between OS X/Windows versions?

The main difference in the OS X version is the lack of Nvidia CUDA support. Also, it is not possible to use the SGM add-on for the point cloud densification and generate the 3D PDF output. It is possible to open a project only from the User Interface, after launching the software. 
We are also working on improving the display for Retina screens.

 

Is support provided for the beta OS X version?

The OS X version is in beta. Therefore, personal support is not yet provided. However, you are welcome to post your feedback on the Forum to help us improve the beta. You can post your comments, suggestions or issues in this section of the Forum.

 

Are the Manual and Knowledge Base valid for the beta OS X version?

Apart from the installation of Pix4Dmapper and the lack of GPU processing, the documentation of Pix4Dmapper is valid for the beta OS X version.

 

We hope that you will enjoy using the beta OS X version and we are looking forward to receiving your feedback.

Regards,

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