How to capture and process data with Parrot ANAFI Thermal

Learn how to process thermal dataset in Pix4Dmapper acquired by Parrot ANAFI Thermal. The processing will only work from version 4.5.4. You can update the software from here.

 
Important: 
  • The RGB camera and the rig is included in Pix4Dmapper camera database. However, the camera model for the ANAFI Thermal camera is created during project creation, from the EXIF file.
  • The ANAFI Thermal is not supported by command line, Pix4Dengine or Pix4D Cloud.

How to capture the thermal dataset

  • Use the Pix4Dcapture app to plan and fly the mission. For more information: Pix4capture - Getting Started.
  • Despite the different image resolution, the RGB and the thermal camera have the same Field of View (FOV). Therefore the mission planning can be done using the RGB only.
  • The GSD displayed to the user should be done using the RGB camera. 

How to process the thermal dataset

  1. Create a new project in Pix4Dmapper. For more information: New project in Pix4Dmapper.
  2. At the stage of importing the images add Rjpg files to the project.
  3. In the Processing Options Template, select 3D Maps or 3D Models, not the Thermal Map template as the photogrammetric processing is done using the RGB images.
  4. To generate the thermal 3D Textured Mesh, open Processing Options > 2. Point Cloud and Mesh > Advance and select Thermal as a source of information for the Mesh Texture.
    Processing_options_ANAFI.jpg
 
Note:
  • Initial Processing is done using the RGB camera.
  • The geometry of 3D Textured Mesh and the dense point cloud is derived from the RGB images. 
  • The colour and texture of the 3D Texture Mesh and the dense point cloud, respectively, are derived from the thermal camera by projecting the images directly without calibrating them.

How to visualize the thermal mesh

  1. Click on rayCloud. Go to Triangle Meshes.
  2. The triangle mesh has a colour and shader dropdown as a part of display properties.
  3. Select Thermal as the shader.
    mceclip0.png
  4. The mesh will have a thermal texture for visualization.
    mceclip1.png
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