How to draw a Polyline in the rayCloud - PIX4Dmapper

Important: In order to draw a new object in the rayCloud, at least step 1. Initial Processing has to be completed.

In order to create a new Polyline in the rayCloud:

1. On the Menu bar, click View > rayCloud.


2. On the Menu bar, click rayCloud > New Polyline.


3. On the 3D View, a green point appears beside the mouse. Left click to mark the vertices of the polyline. At each click a vertex is created and the polyline is formed.

  • For each vertex a Manual Tie Point is created.
  • When drawing the polyline, a vertex used by other objects can be reused for the new polyline by clicking on it while drawing the polyline.

4. Right click to add the last vertex and create the polyline.

Note: When the polyline is created, next to the measurements "error n/a info.png" appears indicating that the measurement accuracy cannot be calculated till all the vertices of the polyline are marked on at least 2 images. For step by step instructions: How to edit Objects in the rayCloud.




5. (optional) To complete the drawing adding higher accuracy to the polyline, on the 3D View, select the polyline and correct the position of the vertices: How to edit Objects in the rayCloud.

Note: A Manual Tie Point is associated to each vertex of the polyline. Each vertex that is marked on a least two images is taken into account in 1. Initial Processing if it is processed again or if the reconstruction is reoptimized.
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  • Takeyuki Suzuki

    Once I set scale constraint, there shows "computed length" and "initial length". Which value is used for calculating polyline length when it's set?

  • Zendesk Admin Service Account

    Hi Takeyuki,
    If I understand correctly, your question is about the feature scale constraint (for more information, see How to scale a project). When you set a scale constraint, our software will use the Initial Length set by you, in order to scale the 3D model. There might be a difference, however, between the final scale of the model (the one calculated by Pix4Dmapper taking into account your scale) and the scale imported by you. The Computed Length Error shows this difference. The Computed Length is the one representing the scale of the reconstructed by Pix4Dmapper model.

    I hope it helps :-)

    If you have more questions about the scale constraint feature, please add them in the above-mentioned article.

    Edited by Zendesk Admin Service Account

    When I click the wrong point, how can I undo it and continue clicking?

  • Zendesk Admin Service Account

    Hello, there is no "undo" function. You can either edit the vertex Using the right sidebar (correcting it on the images) or delete the vertex by deleting the associated Manual Tie Point: GCP / Manual Tie Point Table
    (see deleting points). 

    Edited by Zendesk Admin Service Account
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