The Ground Sampling Distance (GSD) is the distance between two consecutive pixel centers measured on the ground. The bigger the value of the image GSD, the lower the spatial resolution of the image and the less visible details.
The GSD is calculated based on:
- The flight height / the distance from the terrain or object (H).
- The camera specifications:
- Image width (ImW).
- Sensor width (SW).
- Focal length (F)
Flight height (H) and camera specifications (ImW, SW, and F) influence the GSD.
It is important to decide on the GSD value before starting the image acquisition in order to adjust the flight height and the camera specifications to the project requirements. For example, when a detailed reconstruction of the area is needed, we recommend flying closer (low GSD) to the object of interest. On the other hand, when covering large areas that do not need very detailed results, flying higher (high GSD) can greatly reduce the acquisition time and batteries needed as well as reduce the processing time.
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Team Pix 3D, do we have a Three D block of GSD so I can place it dynamically under flight planning. means SW | DW as 3d like the one visible in Pix4D after the flight. i guess it will really help develop failsafe missions
If my understanding is correct you would like to have a visual display of the image footprint while planning a mission using Pix4Dcapture?
Note that the most important parameter when flying is the GSD which you can have an estimate while planning the mission with Pix4Dcapture. Also to process properly your data, the other important parameter to consider is the overlap which you can also set in Pix4Dcapture.
How do I get the resolution of my pictures using the GSD (if that makes sense)? For example, I have a GSD of 3.5 cm/ pixel.
Hi Sara..................simple use the calculator
Hello, I would like to know, if the height of the terrain changes, what is the variation of the gsd allowed?
This should help: Can Pix4Dmapper process Images taken at different Flight Heights?